W4-8-100
One RDP user, trading terminals, Tally
- 4 vCPU
- 8 GB RAM
- 100 GB NVMe
- 1 IPv4
or ₹3.21/hr, pay by the hour
How NABHCLOUD shields Indian game servers from DDoS floods: scrubbing vs null-routing, UDP ports, and what Magic Transit does and doesn't stop.
A DDoS protected VPS is one where a scrubbing layer filters incoming traffic, discarding attack floods before they ever land on the server. This matters even more for game hosting, because game data moves over UDP, players leave the moment a server drops, and booter tools cost very little to rent. This guide covers how NABHCLOUD secures its servers, what that protection covers for game traffic, where its limits are, and the questions worth asking any hosting provider.
Published 13 Oct 2026. Updated 25 Oct 2026. Current plans and prices are shown on this page.
Browse our game server plans — billed by the hour, with GST invoices, and servers live within 60 seconds.
Every IP block NABHCLOUD announces runs through Cloudflare Magic Transit. Incoming traffic lands on Cloudflare's edge first, where large-scale floods are spotted and discarded; only the clean portion travels on to our Noida facility. This shield is live from boot on all plans and all servers, with no extra purchase, no attack switch, and no per-IP fee. Full technical detail on the network sits on our DDoS protection page.
Since the attack never reaches our own routers, we have no reason to null-route anything. Several hosts instead protect their uplinks by blackholing the targeted IP for hours at a stretch — which knocks the game server offline, the exact outcome the attacker wanted.
This protection isn't exclusive to gaming — every NABHCLOUD VPS hosted in India runs through the same scrubbing layer, no matter the workload: a business website, an online shop, an API endpoint, an automated trading system, or an internal company tool. Floods at the network layer get filtered out right at Cloudflare's edge, long before they reach our Noida facility. Your IP is never null-routed, and nothing extra shows up on your bill.
Websites should still sit behind a WAF or a reverse proxy to catch application-layer floods, as covered further down. An API reached straight over its IP address is already covered by our network-layer shielding on that public IPv4.
Magic Transit blocks floods at the network and transport layers — UDP floods, SYN floods, amplification floods and misuse of standard protocols. It doesn't look inside application logic, so a handful of things remain your responsibility:
Complete one-time verification using Aadhaar/DigiLocker or a government ID, as required under CERT-In rules.
Pick a gaming plan or size your own server on the configuration tool, in Linux or Windows, billed hourly or on a term.
Set it up through a control panel such as Pterodactyl, or manually, opening only the ports the game actually needs.
Take a snapshot — included with the plan — before wipes, mod updates or plugin changes.
If your community runs a website or store alongside the server, put it behind a reverse proxy so application-layer floods get covered too.
Yes — we route every announced IP range through Cloudflare Magic Transit, which means protection is live on all our servers and plans right from boot. There's no add-on involved, and we don't charge per IP.
No. Any flood gets scrubbed right at Cloudflare's network edge, long before it reaches our own infrastructure — so there's no attacked IP to blackhole, and the server keeps serving players.
No. Filtering looks at attack signatures and traffic volume, not at specific ports. Game ports using UDP, voice chat servers and custom protocols all keep working normally.
No. Attack traffic gets stopped before reaching our datacentre, and there's no separate bandwidth charge for it on the rate card.
Not by itself. Scrubbing at the network layer catches volume-based floods; a flood aimed at the application layer, like one hitting a website, still needs a WAF or a reverse proxy out front.
Yes. We bill hourly, rounding up to the next full hour, with a one-hour minimum charge — delete the server once your event is over and billing stops.
No. Every NABHCLOUD VPS gets identical Cloudflare Magic Transit coverage — it makes no difference whether you're hosting a game, a store, an API endpoint or a business application. For a website, place a WAF or reverse proxy in front to handle application-layer floods as well.
One RDP user, trading terminals, Tally
or ₹3.21/hr, pay by the hour
A small team on Remote Desktop
or ₹5.54/hr, pay by the hour
More users, heavier .NET and databases
or ₹9.58/hr, pay by the hour
1–2 MT4/MT5 terminals, a few EAs
or ₹3.21/hr, pay by the hour
Multiple terminals, backtesting
or ₹5.54/hr, pay by the hour
Prop-firm desks, copy trading
or ₹9.58/hr, pay by the hour
1–3 strategies, one broker
or ₹3.21/hr, pay by the hour
Parallel bots, backtesting
or ₹5.54/hr, pay by the hour
Prop desks, tick-level replays
or ₹9.58/hr, pay by the hour
Minecraft, Valheim, ~20 players
or ₹3.21/hr, pay by the hour
FiveM, Rust, modded packs
or ₹5.54/hr, pay by the hour
ARK, Palworld, big communities
or ₹9.58/hr, pay by the hour
or ₹0.74/hr, pay by the hour
or ₹1.23/hr, pay by the hour
or ₹3.07/hr, pay by the hour
Tell us what you plan to run and we will suggest the right setup.